GameShark Labs · Artificial intelligence
The original GameShark handed players power the box didn’t ship with. We use AI the same way — where it genuinely earns the spot — and we write the human parts by hand.
AI drafts guides, indexes thousands of codes, and speeds up research. It does the tireless work — never the final call on what's true or what ships.
Every published section is reviewed by a real player who finished the game. No algorithm decides what counts as canon.
Gaming has always been about who gets to play. One direction we’re designing toward — not shipping yet — is adaptive control for players with disabilities: personalized input mapping and real-time assistance so more people can compete on equal ground.
It’s early, and we’d rather be honest about that than oversell it. When there’s something real to show, it’ll show up here first.
The story of the comeback, in the founder’s own words.